Figma
I’m a UX Designer with 6 years of experience providing my expertise on visual and interaction designs, design systems and UX research to several clients globally.
I’m a UX Designer with 6 years of experience providing my expertise on visual and interaction designs, design systems and UX research to several clients globally.
Project-setting:
Studio-setting:
Project-setting:
• Lead the redesign efforts of a company's public website and its various tools.
• Established a design process within the company during the redesign efforts.
• Initiated and conducted usability testing sessions to uncover user pain points and determine user needs.
• Created test scripts and built different prototypes to test during usability testing sessions.
• Led and assisted multiple project streams for the same client.
• Constantly collaborated with client stakeholders and other designers from different work streams.
• Helped onboard new designers with the ways of working with the client and the established design process.
Studio-setting:
• Started initiatives that focused on building and enhancing designer profiles in the team.
• Helped mentor and coach co-designers with their respective projects and activities.
• Facilitated and spoke in multiple internal fireside chat sessions.
• Conducted several Technical Skills Interviews for applicants.
• Lead and facilitated internal UX courses for fellow colleagues.
• Gave talks in community events; talking about the basics of Figma.
Project-setting:
• Lead the redesign efforts of a company's public website across different countries.
• Collaborated with different teams both locally and internationally to present, approve, and hand-over designs.
• Mapped interaction flows with supporting annotations to document design decisions.
• Created web and mobile designs while considering industry best practices and up to date trends.
• Initiated initiatives to setup UI libraries and Design Systems for a company.
• Helped create and maintain existing UI libraries.
• Created responsive guidelines for desktop, tablet, and mobile.
• Worked on both customer-facing products and internal systems.
Studio-setting:
• Assisted in the operations side of a team of 30+ designers (i.e tracking tools, engagement activities, team templates).
• Lead and facilitated internal UX courses for fellow colleagues.
• Gave talks in community events; talking about the basics of Figma.
My experience covers to different industries like Blockchain, Government, and HR Solutions.
• Designed web and mobile interfaces, wireframes, and prototypes.
• Started researching on blockchain technology and design for web3 at 2018.
• Created multiple studies and interaction patterns for blockchain-enabled products.
• Analyzed technical documentations for internal systems.
• Hosted one-on-one sessions with users to understand current behaviors and process flows.
• Designed and released casual mobile games.
• Conceptualized and created gameplay and game mechanics.
• Designed in-game wireframes and screens.
• Created detailed design documents.
• Balanced gameplay and game mechanics for casual games.
Design research
Adobe creative suite
Wireframing
Branding and identity
Accessibility design
Mobile app design
Teamwork skills
Project management
Design implementation
Creative design layouts
Tech-Savvy
Client presentation delivery
Corporate design
Figma
Sketch
Figma
Sketch
Webflow
Shopify
Readymag