Overview
Summary
Work History
Education
Skills
Accomplishments
Software
Interests
Work Availability
Timeline
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Rafael Benedicto

Rafael Benedicto

3d Generalist
Nabunturan

Overview

13
13

Years of experience

Summary

Versatile 3D Character Artist with a track record at Knightly Works Studio (a startup indie game studio), specializing in high-quality, game-ready models for Unreal Engine 5.


Previously spent over a decade freelancing as a 3d generalist for various clients, tasked with almost anything 3d-related (characters, outfits, props, environments).


Skilled in 3ds Max, Zbrush, and Substance 3d Painter. Mainly excels in 3d modeling and texturing, but also sufficient in rigging, rendering, and optimizing character assets for performance while maintaining visual quality.

Work History

3d Character Artist

Knightly Works Studio
05.2022 - Current
  • Created high-quality, game-ready 3d characters for use in Unreal Engine 5.
  • Worked with the game director to establish visual targets.
  • Utilized reference materials and concept art effectively, translating ideas into fully-realized 3D models.
  • Sculpted intricate details on characters using ZBrush, enhancing the overall visual quality of the game.
  • Applied proper topology during low-poly conversion to achieve desired rendering and deformation results.
  • Produced accurate normal maps from high-poly models to optimize low-poly assets without sacrificing detail quality.
  • Implemented PBR texturing practices, ensuring consistency across various lighting conditions within the game.
  • Optimized character assets, resulting in better performance and reduced memory usage.

Freelance 3d Generalist

Various Clients
06.2012 - 05.2022
  • Utilized 3DS Max for modeling, rigging, and animating 3D assets.
  • Interpreted concept art and sketches to create detailed 3d characters, environments and props.
  • Implemented various sculpting techniques in ZBrush for both organic and hard-surface character creation.
  • Delivered photorealistic textures by utilizing Substance Painter for various projects.

Education

No Degree - Art

Self-Taught
04.2001 -

Skills

3Ds Max

Accomplishments

1st place winner of the Reallusion Digital Human Contest 2020



Software

3Ds Max

Zbrush

Substance 3d Painter

Adobe Photoshop

Interests

Video Games

Animated Films

Drones

3D Modeling

Work Availability

monday
tuesday
wednesday
thursday
friday
saturday
sunday
morning
afternoon
evening
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Timeline

3d Character Artist

Knightly Works Studio
05.2022 - Current

Freelance 3d Generalist

Various Clients
06.2012 - 05.2022

No Degree - Art

Self-Taught
04.2001 -
Rafael Benedicto3d Generalist