Summary
Overview
Work History
Education
Skills
Certification
Interests
Timeline
Generic

Jerome Peter Morales

3D Generalist
Paranaque City

Summary

3D Generalist | Game & Video Production

As a skilled 3D Generalist specializing in game and video production, I bring a wealth of experience in transforming creative visions into immersive digital experiences. My expertise spans the entire production pipeline, from meticulous 3D modeling and texturing to dynamic lighting and animation.

Key Highlights:

Versatility: Proficient in industry-standard tools such as Blender, Autodesk Maya, ZBrush, and Substance Painter, with a knack for adapting to diverse project requirements.

Collaborative Spirit: Adept at working seamlessly within cross-functional teams, contributing to the seamless execution of artistic visions.

• Optimization: Experienced in optimizing assets for real-time engines, ensuring high-quality output while meeting project timelines.

• Problem-Solving: Strong analytical and problem-solving skills, coupled with a passion for overcoming challenges and delivering top-tier creative solutions.

• Adaptability: Keen on staying abreast of evolving industry trends, committed to incorporating the latest techniques to enhance project outcomes . Collaborative and creative professional with organized approach to managing project details. Skilled with both computerized and hand-drawn artistry. Works great with others to bring visions to life.

Overview

6
6
years of professional experience
5
5
years of post-secondary education
6
6
Certifications

Work History

FREELANCE 3D artist

NarraSoft Inc-Pasig
2 2023 - Current
  • Applied advanced rigging techniques for lifelike character and asset movements in virtual spaces
  • Created visually striking and stylized 3D assets, enhancing the aesthetic appeal of the metaverse
  • Stayed current with evolving metaverse design trends and software tools, adapting to dynamic project requirements
  • Enforced high-quality standards, balancing stylized aesthetics with functional metaverse integration
  • Implemented cutting-edge bone physics or soft bones, adding an extra layer of realism and dynamism to virtual character movements.

3D lead/technical artist

Omniverse-Las Piñas
02.2022 - 02.2023
  • Conceptualized and executed 3D designs, rigging, and animations for blockchain game projects
  • Applied advanced rigging techniques for mecha characters and object animations
  • Proven problem-solving skills, addressing technical challenges for optimal results
  • UI/UX and VFX art in Unity3d.

3D Generalist - Associate Team Leader

HPL Game Design Corporation-Quezon City
08.2020 - 02.2022
  • Proficient in the end-to-end creation of diverse 3D assets for games, including characters, environments, logos/icons, and more
  • Assumed a leadership role, guiding and coordinating a team to achieve high-quality results in asset creation and post-production processes
  • Developed visually compelling 3D game assets, ensuring they meet the technical and aesthetic requirements of the gaming industry
  • Produced engaging 3D video ads, combining artistic vision with technical expertise to deliver impactful promotional content for games
  • Introduced innovative solutions and workflows to optimize asset creation and post-production processes, staying ahead of industry trends.

3D generalist (Trainee)

Xentrix Toons, Inc-Makati
10.2018 - 04.2019
  • Demonstrated proficiency in the entire production pipeline, from concept to final delivery, ensuring high-quality assets aligned with project requirements
  • Adapted quickly to evolving project demands, demonstrating flexibility and problem-solving skills in a dynamic production environment
  • Acquired valuable insights into production workflow disciplines from mentors involved in high-end projects at renowned studios such as DreamWorks, Disney, and EA
  • Continuously expanded skill set by participating in training programs and staying informed about the latest tools and software within the 3D animation field.

Education

BS in 3D animation Production -

De La Salle College College Of St.Benilde
05.2015 - 05.2017

BS-IT in Game Design and Development - undefined

De La Salle College of St.Benilde
04.2012 - 05.2015

Skills

    Autodesk Maya

    Zbrush

    Unreal Engine

    Adobe Premiere

    Adobe Photoshop

    Blender

    Unity3d

    Adobe substance painter

    3d printing

Certification

Certificate in 3d model and texture

Interests

Cartoons

Basketball

3D printing

Clothing

Branding

Timeline

3D lead/technical artist

Omniverse-Las Piñas
02.2022 - 02.2023

3D Generalist - Associate Team Leader

HPL Game Design Corporation-Quezon City
08.2020 - 02.2022

3D generalist (Trainee)

Xentrix Toons, Inc-Makati
10.2018 - 04.2019

BS in 3D animation Production -

De La Salle College College Of St.Benilde
05.2015 - 05.2017

BS-IT in Game Design and Development - undefined

De La Salle College of St.Benilde
04.2012 - 05.2015

FREELANCE 3D artist

NarraSoft Inc-Pasig
2 2023 - Current
Jerome Peter Morales3D Generalist