Summary
Overview
Work History
Education
Skills
Certification
Timeline
Generic
Howard Andrew Mejia

Howard Andrew Mejia

Dumanjug

Summary

Professional designer with experience in creating high-quality 3D visualizations and models. Known for strong collaboration skills and adaptability to shifting project requirements, consistently delivering impactful results. Skilled in using industry-standard software such as Zbrush, Maya, and Substance Painter. Valued for creativity, precision, and strong work ethic. Capable 3D Modeler with strong background in 3D design and history of creating visually compelling models and environments. Demonstrated success in delivering high-quality projects that align with client visions and project guidelines. Proven ability to use advanced software and creative problem-solving skills to enhance design outcomes. Experienced with 3D modeling, texturing, and rendering to produce high-quality visual content. Utilizes industry-standard software to craft detailed and innovative designs. Strong understanding of design principles and proven track record of delivering projects that align with client visions and project guidelines.

Overview

10
10
years of professional experience
1
1
Certification

Work History

3D Designer

Magneds
08.2022 - Current
  • 3D Modeler & Asset Optimizer Specialist Dedicated to creating and optimizing 3D models for high-performance advertising in AR, VR, and web-based platforms. Expertise in bridging the gap between artistic ambition and technical constraints to deliver visually compelling and functionally perfect assets. Lead the end-to-end 3D asset pipeline for digital advertising campaigns, from initial concept to nal deployment in interactive experiences. Specialize in retopology and model optimization, converting high-poly sculpts from concept artists into clean, low-poly models suitable for real-time rendering. Engineer performant 3D assets that maintain high visual delity while adhering to strict polygon counts, texture memory limits, and rendering budgets for AR/VR applications. Develop and texture optimized models using PBR workows to ensure consistency and realism across various lighting conditions and platforms. Collaborate with cross-functional teams including art directors, developers, and project managers to dene technical requirements and ensure asset compatibility with game engines like Unity and Unreal Engine.
  • Gathered photo references to use as guidelines and textures for models.
  • Communicated with supervisor to brainstorm ideas and discuss upcoming projects.
  • Created custom 3D assets for integration into various multimedia projects, ensuring seamless compatibility.
  • Explored new trends in the industry to maintain a fresh perspective on design solutions, keeping current with evolving market demands.

3D Modeler

EJam
11.2019 - 03.2023

I transform concepts into captivating 3D reality. My role is to build the detailed digital products and scenes that form the heart of our marketing campaigns. I collaborate closely with the Animation and Image Editing teams, providing them with the pristine 3D models and stunning nal renders needed for hero product shots. The assets I build don't stop there —they are animated and brought to life by our talented video team, becoming the stars of engaging video advertisements. From a single, beautiful render to a fully rigged model ready for animation, my work provides the essential 3D foundation for telling our brand's story

3D CG Modeler

G-Angle Entertainment
02.2016 - 03.2019

As a 3D CG Generalist, I solve complex visual and functional problems in two distinct realms: the virtual and the physical. I create optimized, realtime assets for immersive AR/VR applications and develop detailed, practical models for industrial design. My work ensures that form perfectly meets function, whether for a digital experience or a tangible product.

  • Leveraged cutting-edge software tools for enhanced visualization of modeling data.
  • Applied predictive analytics techniques to improve forecasting capabilities within the organization.
  • Conducted thorough research to incorporate industry trends into model development.
  • Implemented quality assurance measures to maintain the integrity of modeling projects.

Education

Bachelor of Science - Information Technology

Asian College of Technology
Cebu City, Province Of Cebu
03-2016

Skills

AR/VR 3D Filter Development

3D Product Modelling

3D Character/Environment Modelling

3D Assets Creation

3D Model Optimization

Certification

  • TESDA 3D ANIMATION NCIII Training

Timeline

3D Designer

Magneds
08.2022 - Current

3D Modeler

EJam
11.2019 - 03.2023

3D CG Modeler

G-Angle Entertainment
02.2016 - 03.2019

Bachelor of Science - Information Technology

Asian College of Technology
Howard Andrew Mejia