Summary
Overview
Work History
Education
Skills
Timeline
Generic

Delwin Vidallon

Indang, Province Of Cavite

Summary

Innovative game designer known for developing engaging mechanics and cohesive visual designs and art direction. Experience in leading brainstorming and playtesting sessions and refining gameplay and graphics through rigorous planning and testing. Ready to leverage skills to enhance player experiences and drive project success.

Overview

2
2
years of professional experience

Work History

Minecraft Texture Pack Developer

Rustee's Glamorous Textures (RGT)
Indang, Province Of Cavite, Philippines
05.2025 - Current

Links:

  • GitHub Repository: https://github.com/IAmRustee/Rustee-s-Glamorous-Textures
  • Modrinth Page: https://modrinth.com/resourcepack/rustees-glamorous-textures

Skills:

  • Sole developer and artist for the texture pack. Performed rigorous coding and sprite design revision in order to solve various visual errors.
  • Created immersive UI, and dynamic item textures made possible through custom item model definitions.
  • Created an extensive library of original, immersive, and animated enchanted book textures containing over 40 unique textures.
  • Created 16 custom item model definitions to implement unique looks for similar items by learning from the Minecraft Wiki and similar existing projects.
  • Implemented version control practices using Git for effective code management.

Project Manager

Operation: Aziris (Mindustry Mod)
Remote
08.2024 - Current

Links:

  • GitHub Repository: https://github.com/slashkig/Astranium-Mod

Skills:

  • Led project planning and execution for mod development, ensuring timeline adherence and quality standards.
  • Coordinated team efforts to implement features and enhancements, improving gameplay experience significantly.
  • Managed project documentation, maintaining clear records of changes, decisions, and progress reports.
  • Streamlined testing processes for new features, identifying bugs and ensuring timely resolutions before release.

Graphic Artist

Operation: Aziris (Mindustry Mod)
Remote
08.2024 - Current

Links:

  • GitHub Repository: https://github.com/slashkig/Astranium-Mod

Skills:

  • Lead Graphic Artist for Operation: Aziris.
  • Collaborated with developers to ensure visual elements aligned with gameplay mechanics.
  • Conducted revisions based on team feedback to refine artistic output.
  • Maintained organized asset libraries for streamlined project workflow.
  • Researched current design trends to enhance creative direction for projects.
  • Utilized graphic design software to produce high-quality assets efficiently.

Game Tester

Operation: Aziris (Mindustry Mod)
Remote
08.2024 - Current

Links:

  • GitHub Repository: https://github.com/slashkig/Astranium-Mod

Skills:

  • Conducted thorough testing of game mechanics to identify bugs, ensure functionality and enhance gameplay experience.
  • Collaborated with the developers to communicate feedback and suggest improvements for game features.
  • Participated in brainstorming sessions to contribute ideas for new game elements and enhancements.
  • Wrote and submitted comprehensive bug reports, providing details on factors such as ease of replication, severity, and other metrics.

Game Designer

Operation: Aziris (Mindustry Mod)
Remote
08.2024 - Current

Links:

  • GitHub Repository: https://github.com/slashkig/Astranium-Mod

Skills:

  • Designed engaging game mechanics in order to enhance player experience.
  • Collaborated with artists and programmers to create cohesive visual designs.
  • Conducted playtesting sessions, gathering feedback to refine gameplay elements.
  • Implemented iterative design processes, ensuring alignment with project goals.
  • Led brainstorming sessions to innovate new concepts and game narratives.
  • Improved overall game quality through rigorous bug tracking, testing, and resolution efforts.
  • Achieved positive user feedback by rapidly addressing reported issues and incorporating valuable suggestions into future updates.
  • Streamlined game development processes by creating efficient design documentation and tools.

Godot Game Developer

Cavite State University Main Campus
Indang, Province Of Cavite, Philippines (Remote)
03.2026 - 04.2026
  • Developed engaging game mechanics using Godot and C# to enhance player experience.
  • Collaborated with cross-functional teams to design innovative game features and improve overall gameplay.
  • Conducted thorough testing and debugging of game applications to ensure functionality and performance standards.
  • Implemented version control systems to manage code updates and streamline collaborative development efforts.
  • Created detailed documentation for game development processes, facilitating team communication and project continuity.

Education

Bachelor of Science - Computer Science

Cavite State University
Indang, Province Of Cavite, Philippines
06-2027

Skills

  • Project management
  • Project planning
  • Project planning and development
  • Project scheduling
  • Pixel Art and Animation
  • Logo design and creation
  • Sketching and drawing
  • Immersive UI design
  • Art direction
  • 2D and 3D modeling

Timeline

Godot Game Developer

Cavite State University Main Campus
03.2026 - 04.2026

Minecraft Texture Pack Developer

Rustee's Glamorous Textures (RGT)
05.2025 - Current

Project Manager

Operation: Aziris (Mindustry Mod)
08.2024 - Current

Graphic Artist

Operation: Aziris (Mindustry Mod)
08.2024 - Current

Game Tester

Operation: Aziris (Mindustry Mod)
08.2024 - Current

Game Designer

Operation: Aziris (Mindustry Mod)
08.2024 - Current

Bachelor of Science - Computer Science

Cavite State University
Delwin Vidallon