Maya
Character Artist with 8 years of professional experience in the game industry. Passionate about developing 3d characters that bring stories to life. Specializing in 3D modeling, 3D sculpting, retopology, UV optimization, and texturing. Focused on completing projects with accuracy and artistic skill.
Portfolio:
Maya
Zbrush
Substance Painter
Marvelous Designer
Marmoset
Photoshop
Substance Sampler